Latest Posts

  • Soap Box: Relationships as professionals and effects on the job

    Moving into 2018, I wanted to look back and touch upon some tidbits of knowledge that picked up along the way. It has been a great journey so far and I’m very appreciative of everyone that has come into my life. I have made some strong bonds that I am very proud of. As creatives,… Read more

  • Decipher the Media #3 audio is now live!

    Featuring filmmakers Kevin Hejna and Tim Roberts, episode #3 of Decipher the Media dives into what goes on behind the camera of a feature film. As we discuss our roles on the set of “Body Farm”, we also talk about the bond we shared that made it such a cohesive production. Download, review, and subscribe… Read more

  • Decipher the Media Podcast 002 is now available!

    Featuring Ian Altenbaugh and Joe Bucci, Episode 002 leaves no subject untouched! Now available on iTunes, Google Play, Stitcher, and YouTube! Read more

  • Decipher the Media Podcast has a new home!

    Hey guys! Sorry for the delay in distributing the latest on Decipher the Media. As I might have mentioned before, I’ve been testing out a few podcast hosting websites to see which one best suits my needs to publish Decipher the Media and distribute it via other podcasting applications, such as iTunes and Google Play.… Read more

  • KVT Productions and Nickel 17 Productions presents: Body Farm

    Hello, ladies and gentlemen! Just wanted to highlight a new project that is finally set to screen on January 23, 2018 at the Oaks Theater! Check out the website for more information: http://www.bodyfarmmovie.com/ I was the Director of Photography on that project and just wanted to spread the word on this great collaborative effort from… Read more

  • The art of game capture: my ‘Let’s Play’, four years in the making

    Since I discovered this form of media existed, I have slowly cultivated the idea to produce something to call my own. I believe it was around 2013 that I stumbled upon the world of Let’s Plays. Although they’ve likely been around since the availability of capture technology, it really seemed like 2013 was the year… Read more